The November issue of Renderout magazine has just come out, in which I wrote an article about how to get organized by working with Nuke and avoid some problems compositing in visual effects. You can read the article and the rest of the magazine at the following link (in spanish):
About tracking markers in green backgrounds (and Animal Crossing)
A few days ago, while playing Nintendo Switch’s Animal Crossing, I made a joke on Twitter that I had been able to create a VFX shooting studio inside the game with its green chromakey background and tracking markers. From there came a debate about why those backgrounds are used in movies and the possible complications they could have. I will …
Hello Stockholm, Goodbye Kansas
Since some months ago I moved to Stockholm to work in Goodbye Kansas: This is a studio as result of the merge of Fido, Bläck, Infinite Entertatinment and other companies. They work making visual effects for cinema, commercials, motion graphics, videogames and much more. With professionals of different but closer guilds in the same space it makes a very creative …